Archives of 34Bit:

Tuesday, July 8, 2008

Portfolio: 3D Model: Maybach Exelero

Every time I teach an Introduction to 3D modeling course I always demonstrate how to poly model a car, starting with a plane and working from reference. I will usually take about an hour of class to detail these poly modeling techniques. For my Spring 08 session of 3D Modeling I decided to model the Maybach Exelero and give it a custom paint job. Here is the end result!



Portfolio: Environment: Under Water

Here is a rendering of the Under Water environment I created in 3D. The main purpose of this environment was to explore the the use of particles to create environment effects and features. The rocks, plant life and bubbles were all created and controlled using Particle Flow in 3D Studio Max. There were also some other tricks I had to figure out to really sell the Under Water effect, one was the lighting on the ground. After creating several variations of the effect I was able to come up with a very basic and effective way of creating the lighting for the scene.



Here is a rendering of the Trout model that is used in the video.