I started this character to demonstrate low poly, quad modeling techniques on a 3D character model for a Game Modeling course. I used a model sheet I found online of an old Marvel Comics character, I did change the concept slightly for better appeal. I changed the feet to hoofed instead of toes, I just feel devils should have hoofed feet, I also gave the character burning tattoos. I wanted to create the fire procedurally, I could have gotten better effects using plug-ins or sprites but I was challenging my knowledge of procedural particles and effects. This effect was the prelude of a tutorial I am working on for procedural fire. I also decided to animate a small sequence for the character, I hope you enjoy.
The Balor - Model Sheet
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHn9ot2fn60IqT0MAy7R1Y-AV6-nT50CKYOlBU80ctADJ7TMHabjM_0k97fc9NiPeLRG0HAI58cFvK_zmZzxMvUo4Ay7ZOGQy1n-ya2L3HJ62YnLhIkmDw38QUae6hCJeWbT_xFj3OhPeA/s400/sheet.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhVdmhx8aqOAzFnwFXblp1tInpwJu1FgsNvvA9tu99gmQE_Pq-fNQKhWI64O7I9zP0uIealcDdr9PTKuSQMZ9k8NHnJ0lWDLjTE-iH3pda0HseIyn5kjnDxkQAnmA20GZ8Mo6u-zCo6be0/s400/ren1.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzE1r5d_npeg9p_UQmtAN-0zAMr7krQ0pt4Ka3XCnGTXFMjmqm4hmVAoRX8kMwLYztIOaUllAQ5KCNdqUt-728Y87z6RkGWmoz-u_o0Z036gn0XMJ5n7S6VGyUhqOj4Lfvct2-CLnIu7ka/s400/ren3.jpg)
The Lava Cavern
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtKjYtYnrNGgq4BhJl0D3Cz9N28VctSLue2dzVhnJegu-FGb92XFz39DgvZe1u6CiW3ElgIBv-72Lf5D6HvcuBCydKIgCZPkKE8gQWvQfFcFI9jpohJFbf19jqBrU9zukOFzp7Nd0c5WKj/s400/cavern3.jpg)
I trimmed down the video so I could upload it. It is missing a character turnaround at the beginning and a slight transition into the animation, but I was able to get the majority of the animation uploaded. Enjoy!