The Ant Man was most recent, I modeled him in Maya and textured in Mudbox. I may supply him to a future Prototyping class for their main character, but until then he will go into the archive. I had a lot of fun sculpting his armor plates to separate up the different sections of his anatomy.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjRn0fdKvK3LZv3YmnfXO5p1NXxo3eZa7hA2eDF0Gk5TpOy693C0Y-NtxtjTlW3mOIkjdVOXmNxAFPEYCTmcG9i88q9yIsU3jBRDC74ExDpS0GzlOw5HROpBFnpwR0fNaDfc3RrMmRnRp4i/s400/antMan_ModelSheet.png)
The Toadadial is a mix between a toad and a croc. The main objective of this model was to play around with Mudbox and learn the sculpting and texturing tools available in that software package. I also wanted to combine to very foreign worlds by giving the character a cartoony feel but using realistic textures.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijZTETcV3faqBbmE7SDaP5mzUsesQbQZfYzAYl75m3advh5Wjm67k4wbRrgu4Ek2WuI9tqSiElaKsaWBq8JeVO4yKbPDBdFKoA0totwQRnG5D9QZlHzw3fiMv7CHe2rxvnSi0YjAnH4nyf/s400/toadadial_ModelSheet.png)
Skel Eton I have actually had completed a while ago. I even have a full 3 minute animation involving this character. I was drawing cartoony skulls, and one of the results was the motivation for this character.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2OcMwVg5HSDvF099jnS4WlEc9NmFpFIMzUW1BNgPy5MK8yPR03hDLWeQnTPZuRvRoHqbQS7lOViI_2a0haFWvb76PtuKuEQoArL8DU7Q4LwZRPdU1tfElbNRnTIf85zE3HqahnHPMk1Bl/s400/skel_modelSheet.png)