![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0kqyCSQx1HXPdxYxXotMS9DxO6yCmcY8dDMb7HY5fjjUJTnQwzptTi-Cpc-WGoIGWbmupq5q3udUDVZhi8ujyuqa8K1knqu9gYx4NFWHH4rIjjtDpiS3OWxfA4BtvX5c46_rWGKwM3TBY/s400/moonWurm_perspectiveDOF.png)
This is a model I had sitting around. I created him to be a boss in the Tower34 game I have been working on but never posted it up for the world to see. The Wurm is rigged, animated and ready to go. I have already tested it in Unity3D. I gave it a simple character controller and even created a simple game were the wurm eats mines. Currently I am unsure of the state of Tower34 though, I ran into a critical error as far as the game play is concerned. I am left with the choice to try again or to start on of the many new ideas for a game that I have. I am leaning towards simplifying the game and at least try to salvage what I have. That way I do not just chalk this up to a learning experience, but actually get my homage to Galaga that I have always wanted to make.
Here is a stereoscopic render and a scene breakdown, hope you enjoy!
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglDxk-tPTdHvskKZDD3lurUBDtG3h4dnT5gatNDXoDsxWxDuzA-gKOM4rMc5gEc9RVdLd_XnsvQRLdwZu4481UuV7NQILv8XOb3X9LKhHyINGjI-xgmwPbeBjuvrFHLx0mi0MDbe_NUUJo/s400/moonWurm_stero.png)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjxL1-9GSn8Fbl8aUZHsy0uJd3Sz4ISq_RVlwAs101_yEKZR7OLZfGxi7kXlrwOD6DrDaiihP6Vxht1EXddUTnEaegkIFiONSNAco8dn_d3EJ0WxLTK-7_XIxTtyTVzvFrinOYCWffqizPS/s400/moonWurm_breakDown.jpg)