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Friday, January 21, 2011

Tutorial: Modeling a Car in 3D Studio Max

I finally broke down and created a nice video tutorial on basic poly modeling techniques.  I go over using a plane and matching it up to reference to end up with a car model.  Also, for all the people that requested that I slow my videos down, this is at a rate if 1:1, meaning it is in real time.  This was also a live lecture, so I do field a couple of questions and go off on a few tangents, but it does help show the workflow and thought process of starting a complex model from scratch.  I hope you enjoy and keep sending your comments and suggestions.

O yeah let me know about the audio levels, this was the first time I used this capture setup and compression so I may need to adjust it for future videos.  Also, let me know what topics you would like to see in future videos.

Enjoy!

1 comment:

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